Here we go then, the release of our BETA ladder for bug hunting purposes. We will be accepting a limited number of teams to get to grips with our new system. Please apply to join in the usual manner.
All teams accepted are done on the understanding that site debug and error messages are reported to us so we can iron out any teething problems as we find them. Please post in the BUG HUNT forum with a description of the error (cut and paste would be nice thank you very much) along with a sentence telling us what you were doing at the time the error was generated. Without this we cannot proceed so please complete this step.
I am deliberately not listing the options and details of the system at this time simply to see how intuitive you find it.
You can challenge other teams directly selecting date and time, map, user defined rules (otherwise all rules will be considered as default theSGL Counter-Strike 1.6 rules).
You can create open challenges for any other random team to accept.
All challenges both open and team specific can be made as official or friendly match types.
Scores and feedback on the team you have played can be entered after the match itself.
We trust you will find everything that is needed to make a successful ladder but if you have any additions or suggestions please do let us know.
As the BETA progresses we will be adding more teams to the system, when we feel everything is running smoothly the BETA ladder will be closed and the official theSGL Counter-Strike 1.6 ladder will replace it, open to all teams.
Once an application has been made to take part in the ladder we will consider the teams and select a limited number to start things off in this BETA environment.
Thank you for your assistance and your patience and we look forward very much to a period of sustained activity of which the ladder system is just the beginning. Watch this space...