Standard theSGL CS1.6 rules apply (Rules can be found here)
Russian walking allowed.
SGLac mandatory. Failure of any team member to use the client for the duration of their match will find there match defaulted to there opponent. No exceptions. SGLAC Versions explained here
In a event of Best of three map games: Map choices, there will be 5 maps de_dust2, de_inferno, de_nuke, de_train and de_tuscan, the team on the left hand side of the fixture will be considered the home team and will first eliminate a map followed by the other team eliminating a map. The home team will then pick the first map from the remaining maps and the other team will pick the second map from the remaining maps leaving the third map to be whatever is left.
Each player is required to record a POV demo. HLTV will be present for all games and recording, however this will not compensate for failure to upload a POV demo on request. Each team is allowed to request up to 3 players POV demos, this has to be done on the match details page in the comments section within 30 minutes of the match finishing. If a players demo is requested he/she will have 24 hours from the time of request to upload the demo and provide a download link.
HLTV Must be present on the server
Games will be organised by the teams themselves, once a match weeks starts (Sunday 9pm) the teams have until Wednesday 9pm in the same week to arrange their match before it is set by default to the following Sunday at 7/8/9pm depending on whether either team has commitments to other SGL leagues. We suggest, to make the scheduling easiest, that the home team (team on the left of the fixture) provides three dates and times for the game to be played and then allow the other team to pick one. This procedure should be done through the match comments of the fixture so it is official and an admin can oversee.
Each player is required to be on the match server 15 minutes before the scheduled start time of a game with SGLac in working order, games WILL go live at the start time.
Players must have net_graph set to 0 if you are found to have another setting you will be thought to be gaining a advantage and will be banned / suspended.
Smoke screenshots must be taken before the game starts, the screenshot must include net_graph 3, Scoreboard and smokes. If a player leaves the game after the screenshots have been taken they must retake there smoke screenshot. These screenshots must be kept for the minimum of 2 weeks and provided when asked for by a admin.
No mercs to be used even if both teams agree.
If you are found to be abusive towards a admin or against another team on the server your team may be removed or will have points deducted.
Locked rosters will be enforced, to ensure we are providing a team-only environment, each roster will be allowed 6 members to be locked in (1 extra in the case of an emergency). An admin should be notified about any genuine roster changes that take place within a team and adjustments will be made accordingly.
Matches will be played on teams own servers, if in some cases this provides a distinct ping advantage to one team an admin should be contacted and we will find a server most suitable for both teams.
The match comments should only be used by the teams involved for scheduling games or contacting each other. Flame will NOT be tolerated and will be dealt with accordingly by an admin.