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23/09/16 4:31pm
i havnt posted on this site for years and years but i still have an average of 2.21 posts per day ;D
23/09/16 4:30pm
All nighter b-rushes were the bollocks
23/09/16 4:30pm
@hoaxn - i know, right
22/09/16 6:32pm
Is there an online home to the UK community these days?
22/09/16 1:04am
This website makes me sad. Why did we all have to grow up? :(
21/09/16 12:59am
Hey guys!
20/09/16 8:13pm
Hai...
17/09/16 9:12am
Hello?
13/09/16 1:06pm
I'd be up for joining the leaderboard and upload some tonight. You should try selling your site to Gabe! Looks good.

Half Life advanced effects and SGLAC

Fri 7th Oct 2011 5:46am
SGLP: 100
Posts: 29 (0.01 a day)
Reputation: 1 You have already voted on this user
Heya there, just a curious question.

I occasionally do moviemaking and know that HLAE hooks into the game whenever it's used.
I've zipped up my HLAE directories so that's that but was wondering:

If I'm running SGLAC and a copy of HLAE was unzipped, would it come up as a false positive for the AC?

I'm toying with the idea of formatting if so just incase I've missed any, I don't want to get banned before I've even started participating in the 1.6 ladder that's all.

Thanks for any help,
Sh1bble.
Fri 7th Oct 2011 10:23am

SGLP: 103
Posts: 19973 (4.8 a day)
Reputation: 125 You have already voted on this user
not a problem at all. for various reasons which i wont go into , but not a problem.
Fri 7th Oct 2011 1:40pm
SGLP: 100
Posts: 29 (0.01 a day)
Reputation: 1 You have already voted on this user
Thanks very much, saved me a lot a hassle :)
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