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Half Life advanced effects and SGLAC

Fri 7th Oct 2011 5:46am
SGLP: 100
Posts: 29 (0.02 a day)
Reputation: 1 You have already voted on this user
Heya there, just a curious question.

I occasionally do moviemaking and know that HLAE hooks into the game whenever it's used.
I've zipped up my HLAE directories so that's that but was wondering:

If I'm running SGLAC and a copy of HLAE was unzipped, would it come up as a false positive for the AC?

I'm toying with the idea of formatting if so just incase I've missed any, I don't want to get banned before I've even started participating in the 1.6 ladder that's all.

Thanks for any help,
Sh1bble.
Fri 7th Oct 2011 10:23am

SGLP: 103
Posts: 19973 (6.12 a day)
Reputation: 125 You have already voted on this user
not a problem at all. for various reasons which i wont go into , but not a problem.
Fri 7th Oct 2011 1:40pm
SGLP: 100
Posts: 29 (0.02 a day)
Reputation: 1 You have already voted on this user
Thanks very much, saved me a lot a hassle :)
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