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Interview with a random...

Posted by sgl Uzi on 10th Aug 2008 @ 9:05pm - 4 Comments
     
  You can expect to find these "Vulgar Display" interviews popping up here on theSGL on a weekly basis each Sunday. The first in this ongoing series taking aspects of gaming which aren't usually looked at - here in the first article Ecto discusses life in general with Begrip player JWH :

Hey, Well lets start off quickly by you introducing yourself, you are someone who might not be terribly known to many within the overall gaming scene so could you tell us all a little about yourself, how you got into gaming on the whole and how you ended up working for such a prestigious organisation as Begrip?

I'm Jan Willem 'JWH' Hofstede, from the Netherlands and I'm 20 years old. I've been gaming for quite some years now and it all started in Soldier of Fortune II. About 3~4 years ago I started playing Counterstrike: Source in the UK scene mainly. Some might remember Imagine and Team Minimal. I quit this due to lack of time. Then about 1 year ago I decided to play Trackmania Nations, just for fun. But around half a year ago it started to get serious. My team, formerly in Insidiae, started to get good results but we had some issues with the organisation. So we decided to look elsewhere and got in contact with Begrip.

-x-

How is Begrip as an organisation, they were noted a while back for loosing a very infamous Counterstrike 1.6 team and players who had been with them for years, the organisation has been home to top class individuals and one wonders why they are still not at Begrip, do you always get all of the support you need or is Begrip just a stepping-stone for something more in the future?

We know that Begrip has been in a 'slump' recently. However we have the feeling it will go up again in the near future. with some promising teams in the organisation. So far we have had the support we wanted, however the lan season for Trackmania is yet to start. So we'll see how things will evolve then.

-x-

Well speaking of the out-of-season time you have at the moment, how do you keep yourself busy online? We have yet to see any of the Begrip members in theSGLs Monday night Trackmania GP, sponsored by fucapo, do you participate in any other leagues or events?

It hasn't exactly been 'out-of-season'. Online we've been active in the ESL Premiership which took around 3 months. This has so far been one of the highest tournaments ever organised in this game. Also some 1 day cups have been around meanwhile. For myself, I'm busy training for ESWC as I'm qualified and active in the Clanbase Summercup 1on1. Also in about 3 weeks the Stadium Team Championships and Nations Cup is starting again. So we have our sights set to that.

-x-

Well it certainly seems like your keeping busy, I noticed that Begrip has a lot of Trackmania players within the Squad, the game really is becoming more popular every day, is there much rivalry within the squad? Or do you all see one of the members as the best?

Trackmania squads are relatively large when compared to Call of Duty or Counterstrike squads. This is mainly so certain players can concentrate on different tracks or cups. For example in the latest ESL Premiership, we had to play 5 sub-matches in each match. These sub-matches were 1on1's, 2on2's and a 5on5. So we could easily let players concentrate on a 1on1. While we have plenty

-x-

If you had to be honest, who would you say is the best squad in the world at the moment, I know the scene is very competitive but if you really had to choose one squad you wouldn't want to come up against, ever, who would it be?

I have always seen n!faculty Seasonic and WebOne as major competitors. n!faculty consists out of some of the best players in Germany and Austria, plus some European top players. WebOne on the other hand is a fully French squad which is basically the top of France. Seeing the ESWC France Qualifications, the 4 players in the finals were all WebOne players.

-x-

Sounds very competitive indeed... This really is the other side of TMN though, most people see the game as a mess about where you can just drive around a track with your friends and pull some crazy stunts, its hard to get away from that side of the game so if anyone wanted to get into the competitive side, how would you recommend going about it? Indeed how did you first start?

I started of, like many, in a fun team named FSR. They built their own tracks and had their server where you could play them. Had loads of fun. Slowly I lost a bit of interest and wanted more. I entered a 1-day competition and managed to win it. This got me in interest by some competitive teams. This is where I played my first matches and trained tracks for matches. Started to enjoy this and improved big time. Also competition based websites starting with adding more accessible leagues for every team to start with. So this is a good start to get to know how things go. Or drop by at training servers for like ESWC or ESL and you will see some of the major players play and train. This is a good experience and will give you an impression.

-x-

Well it sounds like you have a fair bit of a reputation in the scene, In theSGL's competition on a Monday night we have two guys who normally run away with it, Those being Darky and Nemesis, are these players you know? how do you rate yourself in comparison with them?

I know Nemesis, as we both were training the ESWC June/July pack for the nation qualifiers for the ESWC. I have helped Nemesis a bit in the start with training. Darky on the other hand is quite unknown to me, seen him online a few times but that's all.
-x-
 
Ok well, that's all the basics covered, but here's an interesting question for you. The scene in general, how does it compare to that of say, the counter-strike scene, which is very competitive, and in some ways very immature, is the TMN scene the same or are there noted differences?

There are quite some differences. The scene is much smaller and therefore more players know each other and there's more of a friendly atmosphere. I have had impressions of the CS Source scene and the recent CoD4 scene. But it's nothing like those, luckily. Of course there are some teams and players you just wish to avoid, but every game has that.

-x-

Well finally, Who is your tip for the ESWC crown this time around in TMN, do you think it's yours for the taking or do you see anyone specific running away with it?

My chances are quite small, due to a lack of time to train seriously. I think the finals of the ESWC
Masters in France about a month ago are a good indication of what the top is currently. However I see Frostbeule possibly win it this time.

-x-

Seems a shame you don't have more faith, but be assured we at theSGL will be cheering you on, well, into second place anyhow behind the UK competitor! ;) - If you would care to make any shouts, now is the time!

Uh! Shout outs to anyone that know me, or I know. Cheesy, i know. Thanks to all of the sponsors of Begrip, especially SteelSeries we couldn't do it without you! Roll on theSGL GP tomorrow night, I shall be flying the Begrip flag!

-x-

 
Tune in next week as Bobathy vents his spleen.

SGL GP #7

Posted by sgl Uzi on 7th Aug 2008 @ 3:53pm - 13 Comments
     
  That's three weeks of ESWC Grand Final maps behind us as though no one caught up with Darky or Nemesis over that period there were sure more players managing to get over the line before the time ran out on them wjhich is a lot more fun for everyone who can't corner on rails.

In appreciation of our sponsors for this event there is of course a custom skin available for anyone to use, especially in this event - the Fucapo car of course which can be downloaded (instructions on the thread how to install) here. More cars have already been sprayed up and I'm just about to put together a page hosting them all which you can find from the main TMN page here on theSGL (just click the black tab at the top if you haven't already) as linked banners just above the news "snippets" section.

As for the tracks we will use this week, the only wawy to find out which ones we are using will be to join the server and find out. The new maps will be up and running within an hour of this news post.

This GP is brought to you in association with Fucapo - makers of Blue Energy sugar free performance tabs, a carton of which is on offer in this event for the first placed driver. Out of all the games TMNF is possibly the most apt for this sponsorship due to the governments "tiredness = dangerous driving" campaign. Well we know what we can do about that for you! Feel tired? get one of these tabs inside you and feel that instant difference!

As ever we invite drivers to sign up and join our IRC channel - #theSGL.trackmania on the night. The server is up and running 24/7 on the track rotation so why not join and have aa few practice runs when no one is looking? The server name (which you will to connect with - TMNF doesn't use IP's) is "theSGL Grand Prix" the password as you may already suspect is of course - "suicide" see you there!
 
 SGL GP #7
 Formula SGL
Cup 5v5 11/08/08 Accepting signups

SGL GP #6

Posted by sgl Uzi on 31st Jul 2008 @ 10:49am - 17 Comments
     
  The third and final week of the ESWC Grand Finals tracks is upon us. The gap between the top two and the rest of the pack narrowed last week with more points being up outside the top two than usual - which was nice to see. A third and final attack at these tracks now and we will see if the extra practice had paid dividends for the "less elite" amongst us.

There is of course a custom skin available for anyone to use, especially in this event - the Fucapo car of course which can be downloaded (instructions on the thread how to install) here.

This GP is brough to you in association with Fucapo - makers of Blue Energy sugar free performance tabs, a carton of which is on offer in this event for the first placed driver. Out of all the games TMNF is possibly the most apt for this sponsorship due to the governments "tiredness = dangerous driving" campaign. Well we know what we can do about that for you! Feel tired? get one of these tabs inside you and feel that instant difference!

As ever we invite drivers to sign up and join our IRC channel - #theSGL.trackmania on the night. The server is up and running 24/7 on the track rotation so why not join and have aa few practice runs when no one is looking? The server name (which you will to connect with - TMNF doesn't use IP's) is "theSGL Grand Prix" the password as you may already suspect is of course - "suicide" see you there!
 
SGL GP #6
 Formula SGL
Cup 1v1 04/08/08 Accepting signups

SGL GP #5 - Tonight!

Posted by sgl Uzi on 28th Jul 2008 @ 1:00pm - 12 Comments
     
  Don't forget, if you want to take part in tonight's Grand Prix all you need to do is get your name down on the registrations before 7pm tonight. It won't do you any harm to join IRC #theSGL.trackmania either so we can organise the nights race as quickly as possible. We do have a special Fucapo skin for your car as well which will be available in the TMNF forums nearer to race time should you care to fly the colors as you fly around the track.

This GP is brough to you in association with Fucapo - makers of Blue Energy sugar free performance tabs, a carton of which is on offer in this event for the first placed driver. Out of all the games TMNF is possibly the most apt for this sponsorship due to the governments "tiredness = dangerous driving" campaign. Well we know what we can do about that for you! Feel tired? get one of these tabs inside you and feel that instant difference!

As ever we invite drivers to sign up and join our IRC channel - #theSGL.trackmania on the night. The server is up and running 24/7 on the track rotation so why not join and have aa few practice runs when no one is looking? The server name (which you will to connect with - TMNF doesn't use IP's) is "theSGL Grand Prix" the password as you may already suspect is of course - "suicide" see you there!
 
 SGL GP #5
 Formula SGL
Cup 1v1 28/07/08 Accepting signups

SGL GP #5

Posted by sgl Uzi on 25th Jul 2008 @ 12:46pm - 6 Comments
     
  The Monday night race meeting has become a regular spot on theSGL weekly calender and this coming Monday will prove to be no exception as we invite driver to turn out once again and get stuck into the tracks on offer. We stick with the ESWC Grand Finals map pack again this week to give some of the guys chance to learn them and close teh gap on the two speed merchants Darky and Nemesis who are a bit too fast for most of us at the moment. Slashed tyres next time I think....

This GP is brough to you in association with Fucapo - makers of Blue Energy sugar free performance tabs, a carton of which is on offer in this event for the first placed driver. Out of all the games TMNF is possibly the most apt for this sponsorship due to the governments "tiredness = dangerous driving" campaign. Well we know what we can do about that for you! Feel tired? get one of these tabs inside you and feel that instant difference!

As ever we invite drivers to sign up and join our IRC channel - #theSGL.trackmania on the night. The server is up and running 24/7 on the track rotation so why not join and have aa few practice runs when no one is looking? The server name (which you will to connect with - TMNF doesn't use IP's) is "theSGL Grand Prix" the password as you may already suspect is of course - "suicide" see you there!
 
 SGL GP #5
 Formula SGL
Cup 1v1 28/07/08 Accepting signups

SGL GP #4 - TONIGHT!

Posted by sgl Uzi on 21st Jul 2008 @ 10:49am - 13 Comments
     
 
Tonight from 8pm it is time for theSGL GP #4 in it's now regular Monday night slot. We do have a full complement of players registered to take part in tonight's event but we do seem to suffer from players not turning up. With this in mind if you want to get in on the action for an hour tonight - just join #theSGL.trackmania and tell an OP you want to take aprt , assuming there is room then - welcome on board.

The five maps will betaken from the Grand Finals map pack which has been newly released ahead of the ESWC Grand Finals in San Jose at the end of next month. For those of you who do not know - the maps download rightf from the server and are only 10-20k in size so there's literally no waiting to get into the action.
  • ESWC-Grand-Final-2008-1.Challenge
  • ESWC-Grand-Final-2008-2.Challenge
  • ESWC-Grand-Final-2008-3.Challenge
  • ESWC-Grand-Final-2008-4.Challenge
  • ESWC-Grand-Final-2008-5.Challenge
The server is of course running these tracks in rotation and has been doing so since last Tuesday. So if you feel in need of a little last minute practice then don't delay!

The rounds system in a nutshell : Each track will be raced  on a single lap. If you hit respawn (default- backspace) your race is over and you will be retired for that lap. You can still hit (default : enter) to put yu back on the track if you come off however. Each lap will award points to the players finishign in teh top places. Laps will be repeated until one driver has scored 32 points (or more) and the server will move onto the next track. The player with the highest total of points for the five map cycle will be the winner!

Don't forget to add your game account name to your profile on theSGL so i have the first clue who everyone is! Thansk for it.
 
 SGL GP #4
 Formula SGL
Cup 1v1 21/07/08 LIVE RANKINGS

SGL GP #4

Posted by sgl Uzi on 17th Jul 2008 @ 3:23pm - 10 Comments
     
  A smaller number of drivers were on the grid this past week for the SGL Trackmania Nations Forever GP 3 but hd no less fun as the rounds system kicked in and made everything run nice and smoothly without dragging on for half of the night.

The five maps take around 45-50 minutes to complete so if you want to join in this time around we are not asking you to make a life changing commitment, yu just need a spare hour that you may want to spend hurtling around one of next weeks five new tracks.

The five maps will betaken from the Grand Finals map pack which has been newly released ahead of the ESWC Grand Finals in San Jose at the end of next month. Enjoy!
  • ESWC-Grand-Final-2008-1.Challenge
  • ESWC-Grand-Final-2008-2.Challenge
  • ESWC-Grand-Final-2008-3.Challenge
  • ESWC-Grand-Final-2008-4.Challenge
  • ESWC-Grand-Final-2008-5.Challenge
The server is of course running these tracks in rotation and has been doing so since last Tuesday. So if you feel in need of a little last minute practice then don't delay!

The rounds system in a nutshell : Each track will be raced  on a single lap. If you hit respawn (default- backspace) your race is over and you will be retired for that lap. You can still hit (default : enter) to put yu back on the track if you come off however. Each lap will award points to the players finishign in teh top places. Laps will be repeated until one driver has scored 32 points (or more) and the server will move onto the next track. The player with the highest total of points for the five map cycle will be the winner!

Don't forget to add your game account name to your profile on theSGL so i have the first clue who everyone is! Thansk for it.
 
 SGL GP #4
 Formula SGL
Cup 1v1 21/07/08 Accepting Applcations

TMNF : SGL GP #3 - TONIGHT

Posted by sgl Uzi on 14th Jul 2008 @ 11:27am - 12 Comments
     
  Grand Prix tonight as the build up to a fully prize sponsored TMNF season continues. No doubt the ever rapid dudes - Darky and Nemesis will be out to conduct their own personal battle once more but the search is on to find an SGL member who can live with their sheer speed. Theres tens of thousands of you registered - surely someone is up to the task at hand ?

Tonight from 8pm using the rounds based system thats going to make my lie easier and your evenings racing a hell of a lot smoother we bring you a five track (got to stop thinking of them as "maps") Grand Prix bonanza...

The five maps will be
  • ESWC-04-02.Challenge,
  • ESWC-04-03.Challenge
  • ESWC-04-04.Challenge
  • ESWC-04-05.Challenge
  • ESWC-04-06.Challenge
The server is of course running these tracks in rotation and has been doing so since last Tuesday. So if you feel in need of a little last minute practice then don't delay!

The rounds system in a nutshell : Each track will be raced  on a single lap. If you hit respawn (default- backspace) your race is over and you will be retired for that lap. You can still hit (default : enter) to put yu back on the track if you come off however. Each lap will award points to the players finishign in teh top places. Laps will be repeated until one driver has scored 32 points (or more) and the server will move onto the next track. The player with the highest total of points for the five map cycle will be the winner!

Much easier I think you'll agree! See you tonight from 8 in our new IRC home of #theSGL.trackmania and don't forget to add your Trackmania account name to your profiles so I a clue as to who is who in game!
 
 SGL GP #3
 Formula SGL
Cup 1v1 14/07/08 LIVE SCORES

TMNF : SGL GP #3

Posted by sgl Uzi on 9th Jul 2008 @ 9:50am - 11 Comments
     
  Despite my own personal all in wrestling match with our TMNF dedi server this last week the racing was still fast and furious. Once again the twin speed merchants of Darky and Nemesis were almost untouchable and as you'll see from the results for SGL GP #2 they had the event sewn up from an early stage.

Do you have what it takes to throw a spanner into the well oiled machine of thee two drivers? If you think you might then now is the time to show what you can do. Just hit the sign up link at the bottom of this post. One thing I will ask though, could you please add your TMNF account name to your SGL player profile as workign out who is who isnt the easiest of things when I'm in a rush posting points between matches!

GP #1 saw the much vaunted Masters of Paris tracks ebing used and GP #2 used the June-July map pack. We will go back a little further and load up the April map pack this time for your driving pleasure... you can download the map pack and mess around installing it or you could just join the server where they download automatically in two seconds flat...

The five maps will be
  • ESWC-04-02.Challenge,
  • ESWC-04-03.Challenge
  • ESWC-04-04.Challenge
  • ESWC-04-05.Challenge
  • ESWC-04-06.Challenge
Still getting to grips with the format we have finally got the right set up and will be using a "rounds" based system for the entire night. There are some major differences between this and the traditional Time Attack mode you may be familiar with. First - you can't respawn if you go wrong. Hitting respawn (backspace) will retire you from the lap. You can still get yourself back on the track using the Enter key however. Laps are played one at a time with the winner of each lap being awarded 10 points, second place picking up 6 points and so on. When one player has reached 32 points we move on to the next track. It's that simple. Over the courcse of five tracks we will find our winner (total number of points over all five tracks)

The server has been loaded with the five tracks we are using this week - so get practicing ready for Monday night at 8pm as we invite sixteen more speed freaks to put their foot down and leave the rest of the field choking on your dust as you disappear over the horizon on your way to Trackmania glory.

If you do not have TMNF installed don't worry - it's on STEAM and it's free. What more could you want? We will keep the same format as last week with all players involved in a race off to get into the last four which will then be played out on a "rounds" basis, Strictly first come first served! Players who sign up and don't then turn up will be put to the back of the queue in future events.
 
 SGL GP #3
 Formual SGL
Cup 1v1 14/07/08 Accepting signups

TMNF : SGL GP #2 - TONIGHT

Posted by sgl Uzi on 7th Jul 2008 @ 11:06am - 11 Comments
     
  We had a lot of fun last week whizzing around the ESWC Masters of Paris maps and I had a most relaxing night adminning the event so as promised here we go again this week as the regular Monday night GP opens up registration.

First off - the tracks. Swapping out the Masters of Paris maps we will go back to the June-July ESWC map pack. You do not need to go find and install them all you need to do is join the SGL dedicated Trackmania server and the maps will magically make their way onto your machine. Don't worry about heft downloads though as these maps are only around 25k each at the most - you can't really go wrong there!

Will there be a challenge from any of the SGL "regulars" to the likes of last weeks winner Darky or to the ESWC UK Champion - nemesis ? last week along with hippy they were light years ahead of the rest of the field - can anyone close the gap this time around?

Do check the brackets page from the link below, it's an all new custom job which is a vast improvement upon last weeks initial system - this page will be upated right after each match this evening.

If you do not have TMNF installed don't worry - it's on STEAM and it's free. What more could you want? We will keep the same format as last week with all players involved in a race off to get into the last four which will then be played out on a "rounds" basis, Watch out for registration opening for next weeks SGL Grand Prix III
 
 
 SGL GP #2
 Formula SGL
Cup 1v1 07/07/08 LIVE BRACKETS
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